![]() While some of these events are enjoyable, they almost always are comprised of generic fighter fodder with characters that look as if they were created in the character editor by simply pressing random, lack any personality to them whatsoever. As you win fights, you will earn gold, and you will spend that gold to travel to optional events that are unlocked the more you push through the story. As you push through the story, you’ll earn gold, new weapons, and various items that will buff your character with various stat increases. While there is a set path you’ll take to complete the story, you will also encounter numerous side quests and activities along the way. ![]() Some conversations can go on for several minutes at a time while the battles that follow can often be completed in just a few seconds, depending on your level of skill, of course. Told through text-only dialogue and the odd cutscene, this mode can be a huge time sink should you not bore of it too quickly. This story does have some rather enjoyable moments, such as encountering Geralt of Rivia from the acclaimed Witcher series, or the few repeat encounters with some of the major Soul Calibur roster, but ultimately feels bloated with boring subplots and a difficulty curve that is just all over the place. Dubbed Libra of Souls, this narrative heavy story mode has you joining alongside many Soul Calibur staples as you attempt to shut down mysterious portals that have opened up all over the countryside while also attempting to stop a madman from collecting the Soul Edge shards. This latest entry does one better and has constructed an entire story mode based around their involvement in the Soul Calibur story. While the series has been noticeably silent for nearly half a decade, Soul Calibur VI still brings with it the same addictive gameplay its always been known for, while also feeling a bit dry in its various modes and online offerings.Įver since Soul Calibur III, you have been able to create your own character and take them into some intense versus play. ![]() ![]() Its varied cast of characters and eight-way directional movement systems made the series stand out and easily became one of my favorite games of the genre. Soul Calibur was a game I played to death when it released on the Sega Dreamcast almost 20 years ago. ![]()
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